.\" .\" Copyright (c) Mark J. Kilgard, 1996. .\" .TH glutSolidTorus 3GLUT "3.7" "GLUT" "GLUT" .SH NAME glutSolidTorus, glutWireTorus - render a solid or wireframe torus (doughnut) respectively. .SH SYNTAX .nf #include .LP void glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, GLint nsides, GLint rings); void glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, GLint nsides, GLint rings); .fi .SH ARGUMENTS .IP \fIinnerRadius\fP 1i Inner radius of the torus. .IP \fIouterRadius\fP 1i Outer radius of the torus. .IP \fInsides\fP 1i Number of sides for each radial section. .IP \fIrings\fP 1i Number of radial divisions for the torus. .SH DESCRIPTION glutSolidTorus and glutWireTorus render a solid or wireframe torus (doughnut) respectively centered at the modeling coordinates origin whose axis is aligned with the Z axis. .SH SEE ALSO glutSolidSphere, glutSolidCube, glutSolidCone, glutSolidDodecahedron, glutSolidOctahedron, glutSolidTetrahedron, glutSolidIcosahedron, glutSolidTeapot .SH AUTHOR Mark J. Kilgard (mjk@nvidia.com)