{
  "camera" : {
    "name" : "stickerCam",
    "scene" : "../../shared/cam.vfxz-world"
  },
  "emoji" : "😢",
  "identifier" : "crying_face",
  "options" : {
    "duration" : 1
  },
  "physicsState" : {
    "memoji" : {
      "lowerBack_DYN" : {
        "offset" : [
          -0.070971,
          0.051555,
          -1.192009
        ]
      },
      "lowerBackLeft_DYN" : {
        "offset" : [
          -0.07362,
          -0.579007,
          -0.895804
        ]
      },
      "lowerBackRight_DYN" : {
        "offset" : [
          -0.034719,
          0.613327,
          -0.798601
        ]
      },
      "lowerFront_DYN" : {
        "offset" : [
          -0.070974,
          -0.051555,
          -1.192009
        ]
      },
      "lowerFrontLeft_DYN" : {
        "offset" : [
          -0.07362,
          -0.579007,
          0.895804
        ]
      },
      "lowerFrontRight_DYN" : {
        "offset" : [
          -0.034719,
          0.613327,
          0.798601
        ]
      },
      "lowerLeft_DYN" : {
        "offset" : [
          -0.05705,
          -0.864763,
          0
        ]
      },
      "lowerRight_DYN" : {
        "offset" : [
          -0.015646,
          -0.830109,
          0
        ]
      }
    }
  },
  "pose" : {
    "bakedAnimationBlendFactor" : 0,
    "browDown_L" : 0.917431,
    "browDown_R" : 0.905199,
    "browInnerUp" : 1,
    "cheekPuff" : 0.121212,
    "cheekSquint_L" : 0.283747,
    "cheekSquint_R" : 0.22865,
    "eyeLookDown_L" : 0.085399,
    "eyeLookDown_R" : 0.07438,
    "eyeSquint_L" : 0.604805,
    "eyeSquint_R" : 0.567791,
    "jawOpen" : 0.059595,
    "mouthFrown_L" : 0.425095,
    "mouthFrown_R" : 0.372544,
    "mouthLeft" : 0.082569,
    "mouthPress_L" : 0.184573,
    "mouthPress_R" : 0.278237,
    "mouthShrugLower" : 0.493113,
    "mouthShrugUpper" : 0.490358,
    "mouthStretch_L" : 0.809917,
    "mouthStretch_R" : 0.68595,
    "neckOrientation" : [
      0,
      0,
      0.061049,
      0.998135
    ]
  },
  "props" : [
    {
      "image" : "../../shared/crying_face/crying_tear.heic",
      "position" : {
        "x" : 0,
        "y" : 0,
        "z" : 20
      }
    }
  ],
  "shaders" : [
    {
      "file" : "../shared/fragment_wateryEyes.metal",
      "modifier" : "fragment",
      "node" : [
        "L_eye",
        "R_eye"
      ]
    }
  ]
}