{ "Name": "Audio Debug Mesh Visualization", "OverrideMaterial": "engine:engineDefaults.rematerialdefinition", "Parameters": { "Constants": { "meshPosition" : "[0.0, 0.0, 0.0, 1.0]", "meshOrientation" : "[0.0, 0.0, 0.0, 1.0]", "meshScale" : "[1.0, 1.0, 1.0, 1.0]", "solidColor" : "[1.0, 1.0, 1.0, 1.0, displayp3]", "wireColor" : "[1.0, 1.0, 1.0, 1.0, displayp3]", "meshWarmth" : "0.0" }, "Buffers": { "position" : "geometry.vertexPosition", "color" : "geometry.vertexColor", "normal" : "geometry.vertexNormal", "classification" : "geometry.vertexClassification", "material" : "geometry.vertexARKitMaterial", "editor" : "geometry.vertexEditorMaterial" } }, "Techniques": [ { "Name": "AudioMeshDebugVisConstantColor", "VertexShader": { "Entry": "vsAudioMeshDebugVis" }, "PixelShader": { "Entry": "fsAudioMeshDebugVisConstantColor" }, "State" : { "AlphaBlend" : false, "WriteDepth" : true, "DepthCompareFunction" : "Greater", "DepthSlopeScale" : 0.1 }, "FunctionConstants" : { "MeshHasNormalAttribute" : "true" } }, { "Name": "AudioMeshDebugVisConstantColorWireframe", "VertexShader": { "Entry": "vsAudioMeshDebugVis" }, "PixelShader": { "Entry": "fsAudioMeshDebugVisConstantColorWireframe" }, "State" : { "AlphaBlend" : false, "WriteDepth" : true, "DepthCompareFunction" : "GreaterEqual", "DepthSlopeScale" : 0.1 } }, { "Name": "AudioMeshDebugVisDistance", "VertexShader": { "Entry": "vsAudioMeshDebugVis" }, "PixelShader": { "Entry": "fsMeshDepth" }, "State" : { "AlphaBlend" : false, "WriteDepth" : true, "DepthCompareFunction" : "Greater", "DepthSlopeScale" : 0.1 } }, { "Name": "AudioMeshDebugVisDistanceWireframe", "VertexShader": { "Entry": "vsAudioMeshDebugVis" }, "PixelShader": { "Entry": "fsMeshDepth" }, "State" : { "AlphaBlend" : false, "WriteDepth" : true, "DepthCompareFunction" : "GreaterEqual", "DepthSlopeScale" : 0.1 } }, { "Name": "AudioMeshDebugVisColor", "VertexShader": { "Entry": "vsAudioMeshDebugVis" }, "PixelShader": { "Entry": "fsAudioMeshDebugVisColor" }, "State" : { "AlphaBlend" : false, "WriteDepth" : true, "DepthCompareFunction" : "Greater", "DepthSlopeScale" : 0.1 }, "FunctionConstants" : { "MeshHasColorAttribute" : "true" } }, { "Name": "AudioMeshDebugVisColorWireframe", "VertexShader": { "Entry": "vsAudioMeshDebugVis" }, "PixelShader": { "Entry": "fsAudioMeshDebugVisColor" }, "State" : { "AlphaBlend" : false, "WriteDepth" : true, "DepthCompareFunction" : "GreaterEqual", "DepthSlopeScale" : 0.1 }, "FunctionConstants" : { "MeshHasColorAttribute" : "true" } }, { "Name": "AudioMeshDebugVisClassification", "VertexShader": { "Entry": "vsAudioMeshDebugVis" }, "PixelShader": { "Entry": "fsAudioMeshDebugVisClassification" }, "State" : { "AlphaBlend" : true, "WriteDepth" : true, "DepthCompareFunction" : "Greater", "RgbSourceFactor" : "SourceAlpha", "DepthSlopeScale" : 0.1 }, "FunctionConstants" : { "MeshHasClassificationAttribute" : "true", "MeshHasNormalAttribute" : "false" } }, { "Name": "AudioMeshDebugVisClassificationWireframe", "VertexShader": { "Entry": "vsAudioMeshDebugVis" }, "PixelShader": { "Entry": "fsAudioMeshDebugVisClassification" }, "State" : { "AlphaBlend" : false, "WriteDepth" : true, "DepthCompareFunction" : "GreaterEqual", "DepthSlopeScale" : 0.1 }, "FunctionConstants" : { "MeshHasClassificationAttribute" : "true" } }, { "Name": "AudioMeshDebugVisMaterial", "VertexShader": { "Entry": "vsAudioMeshDebugVis" }, "PixelShader": { "Entry": "fsAudioMeshDebugVisMaterial" }, "State" : { "AlphaBlend" : true, "WriteDepth" : true, "DepthCompareFunction" : "Greater", "RgbSourceFactor" : "SourceAlpha", "DepthSlopeScale" : 0.1 }, "FunctionConstants" : { "MeshHasMaterialAttribute" : "true", "MeshHasNormalAttribute" : "false" } }, { "Name": "AudioMeshDebugVisMaterialWireframe", "VertexShader": { "Entry": "vsAudioMeshDebugVis" }, "PixelShader": { "Entry": "fsAudioMeshDebugVisMaterial" }, "State" : { "AlphaBlend" : false, "WriteDepth" : true, "DepthCompareFunction" : "GreaterEqual", "DepthSlopeScale" : 0.1 }, "FunctionConstants" : { "MeshHasMaterialAttribute" : "true" } }, { "Name": "AudioMeshDebugVisEditor", "VertexShader": { "Entry": "vsAudioMeshDebugVis" }, "PixelShader": { "Entry": "fsAudioMeshDebugVisEditor" }, "State" : { "AlphaBlend" : true, "WriteDepth" : true, "DepthCompareFunction" : "Greater", "RgbSourceFactor" : "SourceAlpha", "DepthSlopeScale" : 0.1 }, "FunctionConstants" : { "MeshHasEditorAttribute" : "true", "MeshHasNormalAttribute" : "false" } }, { "Name": "AudioMeshDebugVisEditorWireframe", "VertexShader": { "Entry": "vsAudioMeshDebugVis" }, "PixelShader": { "Entry": "fsAudioMeshDebugVisEditor" }, "State" : { "AlphaBlend" : false, "WriteDepth" : true, "DepthCompareFunction" : "GreaterEqual", "DepthSlopeScale" : 0.1 }, "FunctionConstants" : { "MeshHasEditorAttribute" : "true" } }, { "Name": "AudioMeshDebugVisNormal", "VertexShader": { "Entry": "vsAudioMeshDebugVis" }, "PixelShader": { "Entry": "fsAudioMeshDebugVisNormal" }, "State" : { "AlphaBlend" : false, "WriteDepth" : true, "DepthCompareFunction" : "Greater", "DepthSlopeScale" : 0.1 }, "FunctionConstants" : { "MeshHasNormalAttribute" : "true" } }, { "Name": "AudioMeshDebugVisNormalWireframe", "VertexShader": { "Entry": "vsAudioMeshDebugVis" }, "PixelShader": { "Entry": "fsAudioMeshDebugVisNormal" }, "State" : { "AlphaBlend" : false, "WriteDepth" : true, "DepthCompareFunction" : "GreaterEqual", "DepthSlopeScale" : 0.1 }, "FunctionConstants" : { "MeshHasNormalAttribute" : "true" } }, { "Name": "AudioMeshDebugVisGeneration", "VertexShader": { "Entry": "vsAudioMeshDebugVis" }, "PixelShader": { "Entry": "fsAudioMeshDebugVisWarmth" }, "State" : { "AlphaBlend" : false, "WriteDepth" : true, "DepthCompareFunction" : "Greater", "DepthSlopeScale" : 0.1 }, "FunctionConstants" : { "MeshHasNormalAttribute" : "true" } }, { "Name": "AudioMeshDebugVisGenerationWireframe", "VertexShader": { "Entry": "vsAudioMeshDebugVis" }, "PixelShader": { "Entry": "fsAudioMeshDebugVisWarmth" }, "State" : { "AlphaBlend" : false, "WriteDepth" : true, "DepthCompareFunction" : "GreaterEqual", "DepthSlopeScale" : 0.1 } }] }