{ "Name": "AlphaCutoutPbrOpenSubdiv", "OverrideMaterial": "engine:pbrCommon.rematerialdefinition", "Parameters": { "Buffers": { "tessellationHi" : "geometry.tessellationHi", "tessellationLo" : "geometry.tessellationLo", "P" : "geometry.P", "P1" : "geometry.P1", "P2" : "geometry.P2", "patchParam" : "geometry.patchParams", "textureUVCoordinates" : "geometry.vertexUV|values", "textureUVPatchIndices" : "geometry.vertexUV|indices", "textureUVPatchParams" : "geometry.vertexUV|patchParams" } }, "Techniques": [ { "Name": "Opaque", "VertexShader": { "Entry": "vsRealityPbrOpenSubdiv" }, "PixelShader": { "Entry": "fsRealityPbr" }, "State" : { "AlphaBlend" : false, "WriteDepth" : true, "DepthCompareFunction" : "Greater" }, "FunctionConstants" : { "EnableBaseColorMap" : "true", "EnableNormalMap" : "true", "EnableEmissiveMap" : "true", "EnableAreaLight" : "true", "EnableSeparateRMAS" : "true", "EnableRoughnessMap" : "true", "EnableMetallicMap" : "true", "EnableAOMap" : "true", "EnableSpecularMap" : "true", "EnableTransparency" : "true", "EnableOpacityThreshold" : "true", "EnableOpacityMap" : "true", "EnableIBL" : "true", "EnableScreenSpaceAdaptiveTessellation" : "false", "EnableAREnvProbe" : "true" }, "DefaultVariations" : [ "OpaqueCommon" ], "DebugMapping": "PbrDebug", "SupportsRuntimeFunctionConstants" : true }, { "Name": "Shadow", "VertexShader": { "Entry": "vsShadow" }, "PixelShader": { "Entry": "fsShadow" }, "State" : { "ColorWriteMask" : "None" }, "FunctionConstants" : { "EnableAlphaCutoutShadows" : "true", "EnableOpacityMap" : "true" }, "DefaultVariations" : [ "ShadowCommon" ], "SupportsRuntimeFunctionConstants" : true }], "TechniqueMapping": { "Opaque": "Opaque", "OpaqueOverdraw": "OpaqueOverdraw", "Shadow": "Shadow" } }