{ "Name": "arProjectiveShadowPlaneDefinition", "OverrideMaterial": "engine:engineDefaults.rematerialdefinition", "Parameters": { "Constants": { "uvStart" : "[0, 0]", "uvScale" : "[1, 1]", "normalOffset" : "0.0" }, "Textures": { "projectiveShadowMapTexture" : "rendergraph.BlurredShadowMapTexture" } }, "Techniques": [ { "Name": "RenderShadowReceiverPlane", "VertexShader": { "Entry": "vsRenderShadowReceiverPlane" }, "PixelShader": { "Entry": "fsRenderShadowReceiverPlane" }, "State" : { "WriteDepth" : false, "DepthCompareFunction" : "GreaterEqual", "RenderAttachmentState" : [ { "AlphaBlend" : true, "AlphaBlendOperation" : "Add", "AlphaSourceFactor" : "One", "AlphaDestinationFactor" : "OneMinusSourceAlpha", "RgbBlendOperation" : "Add", "RgbSourceFactor" : "One", "RgbDestinationFactor" : "OneMinusSourceAlpha" }, {}, {}, {}, {} ] }, "SupportsRuntimeFunctionConstants": true }, { "Name": "RenderShadowReceiverPlaneDepth", "VertexShader": { "Entry": "vsRenderShadowReceiverPlane" }, "State" : { "WriteDepth" : true, "DepthCompareFunction" : "Greater" }, "SupportsRuntimeFunctionConstants": true }], "TechniqueMapping": { "ShadowReceiverPlaneDepthOnly": "RenderShadowReceiverPlaneDepth", "ShadowReceiverDepthOnly": "RenderShadowReceiverPlaneDepth", "ShadowReceiverPlaneTechnique": "RenderShadowReceiverPlane" } }