{ "Name": "EmptyMaterial", "OverrideMaterial": "engine:engineDefaults.rematerialdefinition", "Techniques": [ { "Name": "__FakeTechnique", "VertexShader": { "Entry": "vsMissing" }, "State" : { "AlphaBlend" : false, "WriteDepth" : false, "DepthCompareFunction" : "Never", "ColorWriteMask" : "None" } } ], "TechniqueMapping": { "__FakePassMapping": "__FakeTechnique" } }