{ "Name": "environmentMaskDefinition", "OverrideMaterial": "engine:engineDefaults.rematerialdefinition", "Parameters": { "Constants": { "immersionCurve0" : "0", "immersionCurve1" : "0", "immersionCurve2" : "0", "immersionCurve3" : "0" }, "Textures": { "textureDepth" : "fallback.black" } }, "Techniques": [ { "Name": "MaskTechniqueRadial", "VertexShader": { "Entry": "vsImmersiveEnvironment" }, "PixelShader": { "Entry": "portal::fsMaskRadial", "Library" : "default.metallib" }, "State" : { "AlphaBlend" : false, "WriteDepth" : false, "DepthCompareFunction" : "Always" }, "FunctionConstants" : { "UseFullscreenQuadForImmersionMask" : "false" }, "Variations" : { "UseFullscreenQuadForImmersionMask" : ["false", "true"] }, "SupportsRuntimeFunctionConstants": "true", "RuntimeFunctionConstantDefaults": { "UseFullscreenQuadForImmersionMask": "false" } }, { "Name": "MaskTechniqueDepth", "VertexShader": { "Entry": "vsImmersiveEnvironment" }, "PixelShader": { "Entry": "portal::fsMaskDepth", "Library" : "default.metallib" }, "State" : { "AlphaBlend" : false, "WriteDepth" : false, "DepthCompareFunction" : "Always" }, "FunctionConstants" : { "UseFullscreenQuadForImmersionMask" : "false" }, "Variations" : { "UseFullscreenQuadForImmersionMask" : ["false", "true"] }, "SupportsRuntimeFunctionConstants": "true", "RuntimeFunctionConstantDefaults": { "UseFullscreenQuadForImmersionMask": "false" } }, { "Name": "MaskTechniqueBox", "VertexShader": { "Entry": "vsImmersiveEnvironment" }, "PixelShader": { "Entry": "portal::fsMaskBox", "Library" : "default.metallib" }, "State" : { "AlphaBlend" : false, "WriteDepth" : false, "DepthCompareFunction" : "Always" }, "FunctionConstants" : { "UseFullscreenQuadForImmersionMask" : "false" }, "Variations" : { "UseFullscreenQuadForImmersionMask" : ["false", "true"] }, "SupportsRuntimeFunctionConstants": "true", "RuntimeFunctionConstantDefaults": { "UseFullscreenQuadForImmersionMask": "false" } }, { "Name": "MaskTechniqueDistance", "VertexShader": { "Entry": "vsImmersiveEnvironment" }, "PixelShader": { "Entry": "portal::fsMaskByDistance", "Library" : "default.metallib" }, "State" : { "AlphaBlend" : false, "WriteDepth" : false, "DepthCompareFunction" : "Always" }, "FunctionConstants" : { "UseFullscreenQuadForImmersionMask" : "false" }, "Variations" : { "UseFullscreenQuadForImmersionMask" : ["false", "true"] }, "SupportsRuntimeFunctionConstants": "true", "RuntimeFunctionConstantDefaults": { "UseFullscreenQuadForImmersionMask": "false" } }, { "Name": "MaskTechniqueCheckered", "VertexShader": { "Entry": "vsImmersiveEnvironment" }, "PixelShader": { "Entry": "portal::fsMaskCheckered", "Library" : "default.metallib" }, "State" : { "AlphaBlend" : false, "WriteDepth" : false, "DepthCompareFunction" : "Always" } } ], "TechniqueMapping": { "GenerateImmersionMaskDepth": "MaskTechniqueDepth", "GenerateImmersionMaskRadial": "MaskTechniqueRadial", "GenerateImmersionMaskBox": "MaskTechniqueBox", "GenerateImmersionMaskDistance": "MaskTechniqueDistance", "GenerateImmersionMaskCheckered": "MaskTechniqueCheckered" } }