{ "Name": "Feathering Reference Surface", "OverrideMaterial": "engine:pbrCommon.rematerialdefinition", "Techniques" : [ { "Name": "DepthOnly", "VertexShader": { "Entry": "vsRealityPbr" }, "State" : { "WriteDepth" : true, "DepthCompareFunction" : "Greater" } } ], "TechniqueMapping": { "FeatheringReferenceSurfaces": "DepthOnly" } }