{ "Name": "PrimitiveRenderingCommon", "OverrideMaterial": "engine:engineDefaults.rematerialdefinition", "Library": "", "Parameters": { "Constants": { "pointColor": "[1.0, 1.0, 1.0, 1.0, displayp3]", "pointSize": "1.0", "lineColor": "[1.0, 1.0, 1.0, 1.0, displayp3]", "lineWidth": "1.0", "shapeColor": "[1.0, 1.0, 1.0, 1.0, displayp3]", "shapeScale": "[1.0, 1.0, 1.0]", "isPointColorUniform": "true", "isPointSizeUniform": "true", "isLineColorUniform": "true", "isLineWidthUniform": "true", "isShapeColorUniform": "true", "isShapeScaleUniform": "true" }, "Buffers": { "position": "geometry.vertexPosition", "pointPosition": "fallback.zeros", "pointColor": "fallback.ones", "pointSize": "fallback.ones", "linePosition0": "fallback.zeros", "linePosition1": "fallback.zeros", "lineColor": "fallback.ones", "lineWidth": "fallback.ones", "shapePosition": "fallback.zeros", "shapeOrientation": "fallback.origin", "shapeColor": "fallback.ones", "shapeScale": "fallback.ones" } }, "Techniques": [ { "Name": "PrimitivePoint", "VertexShader": { "Entry": "vsPrimitivePoint" }, "PixelShader": { "Entry": "fsPrimitivePoint" }, "State": { "AlphaBlend": false, "WriteDepth": true, "DepthCompareFunction": "Greater" } }, { "Name": "PrimitivePointNoZ", "VertexShader": { "Entry": "vsPrimitivePoint" }, "PixelShader": { "Entry": "fsPrimitivePoint" }, "State": { "AlphaBlend": false, "WriteDepth": true, "DepthCompareFunction": "Always" } }, { "Name": "PrimitiveLine", "VertexShader": { "Entry": "vsPrimitiveLine" }, "PixelShader": { "Entry": "fsPrimitivePoint" }, "State": { "AlphaBlend": false, "WriteDepth": true, "DepthCompareFunction": "Greater" } }, { "Name": "PrimitiveLineNoZ", "VertexShader": { "Entry": "vsPrimitiveLine" }, "PixelShader": { "Entry": "fsPrimitivePoint" }, "State": { "AlphaBlend": false, "WriteDepth": true, "DepthCompareFunction": "Always" } }, { "Name": "PrimitiveShape", "VertexShader": { "Entry": "vsPrimitiveShape" }, "PixelShader": { "Entry": "fsPrimitivePoint" }, "State": { "AlphaBlend": false, "WriteDepth": true, "DepthCompareFunction": "Greater" } }, { "Name": "PrimitiveShapeNoZ", "VertexShader": { "Entry": "vsPrimitiveShape" }, "PixelShader": { "Entry": "fsPrimitivePoint" }, "State": { "AlphaBlend": false, "WriteDepth": true, "DepthCompareFunction": "Always" } }, { "Name": "PrimitiveShapeFlat", "VertexShader": { "Entry": "vsPrimitiveShapeFlat" }, "PixelShader": { "Entry": "fsPrimitivePoint" }, "State": { "AlphaBlend": false, "WriteDepth": true, "DepthCompareFunction": "Greater" } }, { "Name": "PrimitiveShapeFlatTransparent", "VertexShader": { "Entry": "vsPrimitiveShapeFlat" }, "PixelShader": { "Entry": "fsPrimitivePoint" }, "State": { "AlphaBlend": true, "WriteDepth": true, "DepthCompareFunction": "Greater", "AlphaBlendOperation": "Add", "AlphaSourceFactor": "One", "AlphaDestinationFactor": "OneMinusSourceAlpha", "RgbBlendOperation": "Add", "RgbSourceFactor": "One", "RgbDestinationFactor": "OneMinusSourceAlpha" } }] }