{ "Name" : "projectiveMeshShadowCaster", "MaterialDefinition": "projectiveMeshShadowCaster.rematerialdefinition", "Parameters": { "Textures": { "textureProjectiveMeshShadowPatchDepth": "rendergraph.ProjectiveMeshShadowPatchDepthTexture", "textureTiledDepthPrepass": "rendergraph.TiledShadowDepthPrepassDepthAsColorTexture", "textureMippedDepthPrepass": "rendergraph.MeshShadowMippedReceiverDepthColorTexture" } } }