{ "Name": "Projective Mesh Shadow Patch Receiver", "OverrideMaterial": "engine:engineDefaults.rematerialdefinition", "Parameters": { "Constants": { "crwsReferencePosition": "global.crwsReferencePosition", "renderTargetSize": "view.renderTargetSize", "zFar": "0", "lightDirection": "[0, -1, 0]", "normalDotThreshold": "0", "receiverSurfaceErrorScaleFactor": "0", "tileRowCount" : "0", "invTileRowCount" : "0", "offsetMeshShadow": "0.02", "intensityScale": "1" }, "Buffers": { "rateMapData" : "fallback.zeros", "position": "geometry.vertexPosition", "vertexToAdjacentFacesTable" : "geometry.vertexAdjacencies", "accumulatedVertexIncidentFaceCount" : "geometry.accumulatedVertexValence", "triangleVertexIndices" : "geometry.indexTriangles", "vertexPositions" : "geometry.vertexPosition", "objectToWorldArray" : "fallback.zeros1024bytes", "receiverParameterArray" : "fallback.zeros1024bytes", "meshShadowMipDescriptionBuffer" : "fallback.zeros1024bytes", "receiverPerFrameParameterArray" : "fallback.zeros1024bytes", "breakthroughData" : "fallback.zeros1024bytes" }, "Textures": { "textureProjectiveMeshShadow" : "fallback.transparentBlank", "textureProjectiveMeshShadowPatchDepth" : "fallback.white", "textureLinearizedSUDepth" : "fallback.infinityArray", "lowResPortalMask" : "fallback.blackArray", "compositedSceneUnderstandingShadowsColor" : "fallback.transparentBlank", "compositedSceneUnderstandingShadowsDepth" : "fallback.transparentBlank", "textureVisualDepth" : "fallback.vdSentinel", "textureBtMask" : "rendergraph.BreakeeLayerTexture" } }, "Techniques" : [ { "Name": "DrawMeshShadowPatchReceiver", "VertexShader": { "Entry": "vsMeshShadowPatchReceiver" }, "PixelShader": { "Entry": "fsMeshShadowPatchReceiver" }, "State" : { "AlphaBlend" : true, "WriteDepth" : false, "DepthCompareFunction" : "GreaterEqual" }, "FunctionConstants" : { "MeshShadowRenderAsRGB" : "false", "ImmersionOption": "0", "MeshShadowUseFlatShadows": "false", "MeshShadowVisualizeOverlap" : "false", "MeshShadowEnableClipping": "true", "MeshShadowVisualizeDepthPrepass" : "false" }, "Variations" : { "MeshShadowRenderAsRGB" : ["true", "false"], "ImmersionOption": ["0", "1", "2"], "MeshShadowUseFlatShadows" : ["true", "false"], "MeshShadowVisualizeOverlap" : ["true", "false"], "MeshShadowEnableClipping" : ["true", "false"], "MeshShadowVisualizeDepthPrepass" : ["true", "false"] }, "RuntimeFunctionConstantDefaults" : { "MeshShadowRenderAsRGB" : "true", "ImmersionOption": "0", "MeshShadowUseFlatShadows": "true", "MeshShadowVisualizeOverlap" : "true", "MeshShadowEnableClipping" : "true", "MeshShadowVisualizeDepthPrepass" : "true" }, "SupportsRuntimeFunctionConstants" : true, "PreloadOptions" : { "PixelFormat" : [115, 81], "SampleCount" : [4, 1] } }, { "Name": "DrawMeshShadowPatchReceiverMaxBlend", "VertexShader": { "Entry": "vsMeshShadowPatchReceiver" }, "PixelShader": { "Entry": "fsMeshShadowPatchReceiver" }, "State" : { "AlphaBlend" : true, "WriteDepth" : false, "DepthCompareFunction" : "GreaterEqual", "AlphaBlendOperation" : "Max", "AlphaSourceFactor" : "One", "AlphaDestinationFactor" : "One", "RgbBlendOperation" : "Max", "RgbSourceFactor" : "One", "RgbDestinationFactor" : "One" }, "FunctionConstants" : { "MeshShadowUseFlatShadows": "false", "MeshShadowRenderAsRGB" : "false", "ImmersionOption": "0", "MeshShadowVisualizeOverlap" : "false", "MeshShadowEnableClipping": "true" }, "Variations" : { "MeshShadowUseFlatShadows" : ["true", "false"], "MeshShadowRenderAsRGB" : ["true", "false"], "ImmersionOption": ["0", "1", "2"], "MeshShadowVisualizeOverlap" : ["true", "false"] }, "RuntimeFunctionConstantDefaults" : { "MeshShadowUseFlatShadows": "false", "MeshShadowRenderAsRGB" : "false", "ImmersionOption": "0", "MeshShadowVisualizeOverlap" : "false" }, "SupportsRuntimeFunctionConstants" : true, "UseDynamicAttributeStride" : true, "PreloadOptions" : { "PixelFormat" : [115, 81], "SampleCount" : [4, 1] } }, { "Name": "DrawMeshShadowPatchReceiverDepthOnly", "VertexShader": { "Entry": "vsMeshShadowPatchReceiver" }, "State" : { "WriteDepth" : true, "DepthCompareFunction" : "Greater" }, "FunctionConstants" : { "MeshShadowUseFlatShadows": "false", "MeshShadowVisualizeOverlap" : "false", "MeshShadowEnableClipping": "true" }, "Variations" : { "MeshShadowUseFlatShadows" : ["true", "false"] }, "RuntimeFunctionConstantDefaults" : { "MeshShadowUseFlatShadows": "false", "MeshShadowVisualizeOverlap" : "false" }, "SupportsRuntimeFunctionConstants" : true, "UseDynamicAttributeStride" : true, "PreloadOptions" : { "PixelFormat" : [115, 81], "SampleCount" : [4, 1] } }, { "Name": "MeshShadowPatchReceiverDepthPrepass", "VertexShader": { "Entry": "vsMeshShadowPatchReceiver" }, "State" : { "WriteDepth" : true, "DepthCompareFunction" : "Greater" }, "FunctionConstants" : { "MeshShadowUseFlatShadows": "false", "MeshShadowEnableClipping": "false" }, "SupportsRuntimeFunctionConstants" : true }, { "Name": "MeshShadowPatchReceiverVisualizeDepthPrepass", "VertexShader": { "Entry": "vsMeshShadowPatchReceiver" }, "PixelShader": { "Entry": "fsVisualizeDepthPrepass" }, "State" : { "AlphaBlend" : true, "WriteDepth" : true, "DepthCompareFunction" : "Greater" }, "FunctionConstants" : { "MeshShadowUseFlatShadows": "false", "MeshShadowVisualizeDepthPrepass": "true" } }, { "Name": "MeshShadowPatchReceiverVisualizeDepthPrepassWithWireframe", "VertexShader": { "Entry": "vsMeshShadowPatchReceiver" }, "PixelShader": { "Entry": "fsVisualizeDepthPrepassWithWireframe" }, "State" : { "AlphaBlend" : true, "WriteDepth" : true, "DepthCompareFunction" : "Greater" }, "FunctionConstants" : { "MeshShadowUseFlatShadows": "false", "MeshShadowVisualizeDepthPrepass": "true" } }, { "Name": "SetStencilForBackgroundPixels", "VertexShader": { "Entry": "fullScreen2Vert" }, "State" : { "AlphaBlend" : false, "WriteDepth" : false, "WriteStencil" : true, "DepthCompareFunction" : "Equal", "ColorWriteMask" : "None" }, "SupportsRuntimeFunctionConstants" : true }, { "Name": "MeshShadowDepthClear", "VertexShader": { "Entry": "fullScreen2Vert" }, "State" : { "AlphaBlend" : false, "WriteDepth" : true, "WriteStencil" : false, "DepthCompareFunction" : "Always", "ColorWriteMask" : "None" } } ], "TechniqueMapping": { "DrawMeshShadowPatchReceiver": "DrawMeshShadowPatchReceiver", "PatchShadowReceiverDepthOnly": "DrawMeshShadowPatchReceiverDepthOnly", "SetStencilForBackgroundPixels": "SetStencilForBackgroundPixels", "MeshShadowDepthClear": "MeshShadowDepthClear", "DrawMeshShadowPatchReceiverMaxBlend": "DrawMeshShadowPatchReceiverMaxBlend", "MeshShadowPatchReceiverDepthPrepass": "MeshShadowPatchReceiverDepthPrepass", "MeshShadowPatchReceiverVisualizeDepthPrepass": "MeshShadowPatchReceiverVisualizeDepthPrepass", "MeshShadowPatchReceiverVisualizeDepthPrepassWithWireframe": "MeshShadowPatchReceiverVisualizeDepthPrepassWithWireframe" } }