{ "Name": "UnlitPbrCommon", "OverrideMaterial": "engine:pbrCommon.rematerialdefinition", "Techniques": [ { "Name": "OpaqueUnlit", "VertexShader": { "Entry": "vsRealityPbr" }, "PixelShader": { "Entry": "fsRealityPbr" }, "State" : { "AlphaBlend" : false, "WriteDepth" : true, "DepthCompareFunction" : "Greater" }, "FunctionConstants" : { "EnableIBL" : "false", "EnableDynamicLighting" : "false", "EnableAREnvProbe" : "false", "EnableLightmap" : "false", "EnableBaseColorMap" : "false", "EnableNormalMap" : "false", "EnableEmissiveMap" : "true", "EnableAreaLight" : "false", "EnableRoughnessMap" : "false", "EnableMetallicMap" : "false", "EnableAOMap" : "false", "EnableSpecularMap" : "false", "EnableOpacityMap" : "false" }, "DebugMapping": "PbrDebug" }] }