{ "Name": "davinciGaussianBlur", "OverrideMaterial": "engine:engineDefaults.rematerialdefinition", "Parameters": { "Constants": { "viewportPercents" : "view.viewportPercents", "stddev": "2.0" }, "Buffers": { "position": "geometry.vertexPosition", "texcoord": "geometry.vertexUV" }, "Textures": { "inputColor" : "rendergraph.inputColor", "downsampled" : "rendergraph.downsampled" } }, "Techniques": [ { "Name": "FullScreenColorBlurHorizontal", "VertexShader": { "Entry": "fullScreenVert" }, "PixelShader": { "Library": "../../default.metallib", "Entry": "fsHorizontalAverage" }, "State" : { "AlphaBlend" : false, "WriteDepth" : false, "DepthCompareFunction" : "Always" }, "FunctionConstants" : { } }, { "Name": "FullScreenColorBlurVertical", "VertexShader": { "Entry": "fullScreenVert" }, "PixelShader": { "Library": "../../default.metallib", "Entry": "fsVerticalAverage" }, "State" : { "AlphaBlend" : false, "WriteDepth" : false, "DepthCompareFunction" : "Always" }, "FunctionConstants" : { } } ], "TechniqueMapping": { "ColorBlurHorizontal": "FullScreenColorBlurHorizontal", "ColorBlurVertical": "FullScreenColorBlurVertical" } }