<?xml version="1.0"?>
<materialx version="1.38">

    <!-- Internal nodes used in visual tests only -->

    <nodedef name="ND_tile_value_float_color3" node="tile" nodegroup="realitykit_test" target="realitykit_test">
        <input name="in" type="float" value="0.0" />
        <input name="texcoord" type="vector2" defaultgeomprop="UV0" />
        <output name="out" type="color3" default="0.0, 0.0, 0.0" />
    </nodedef>

    <nodedef name="ND_tile_value_float2_color3" node="tile" nodegroup="realitykit_test" target="realitykit_test">
        <input name="in" type="vector2" value="0.0, 0.0" />
        <input name="texcoord" type="vector2" defaultgeomprop="UV0" />
        <output name="out" type="color3" default="0.0, 0.0, 0.0" />
    </nodedef>

    <nodedef name="ND_tile_value_float3_color3" node="tile" nodegroup="realitykit_test" target="realitykit_test">
        <input name="in" type="vector3" value="0.0, 0.0, 0.0" />
        <input name="texcoord" type="vector2" defaultgeomprop="UV0" />
        <output name="out" type="color3" default="0.0, 0.0, 0.0" />
    </nodedef>

    <nodedef name="ND_tile_value_float4_color3" node="tile" nodegroup="realitykit_test" target="realitykit_test">
        <input name="in" type="vector4" value="0.0, 0.0, 0.0, 0.0" />
        <input name="texcoord" type="vector2" defaultgeomprop="UV0" />
        <output name="out" type="color3" default="0.0, 0.0, 0.0" />
    </nodedef>

    <nodedef name="ND_tile_value_color3_color3" node="tile" nodegroup="realitykit_test" target="realitykit_test">
        <input name="in" type="color3" value="0.0, 0.0, 0.0" />
        <input name="texcoord" type="vector2" defaultgeomprop="UV0" />
        <output name="out" type="color3" default="0.0, 0.0, 0.0" />
    </nodedef>

    <nodedef name="ND_tile_value_color4_color3" node="tile" nodegroup="realitykit_test" target="realitykit_test">
        <input name="in" type="color4" value="0.0, 0.0, 0.0, 0.0" />
        <input name="texcoord" type="vector2" defaultgeomprop="UV0" />
        <output name="out" type="color3" default="0.0, 0.0, 0.0" />
    </nodedef>

    <nodedef name="ND_tile_value_matrix33_color3" node="tile" nodegroup="realitykit_test" target="realitykit_test">
        <input name="in" type="matrix33" value="0.0,0.0,0.0, 0.0,0.0,0.0, 0.0,0.0,0.0" />
        <input name="texcoord" type="vector2" defaultgeomprop="UV0" />
        <output name="out" type="color3" default="0.0, 0.0, 0.0" />
    </nodedef>

    <nodedef name="ND_tile_value_matrix44_color3" node="tile" nodegroup="realitykit_test" target="realitykit_test">
      <input name="in" type="matrix44" value="0.0,0.0,0.0,0.0, 0.0,0.0,0.0,0.0, 0.0,0.0,0.0,0.0, 0.0,0.0,0.0,0.0" />
        <input name="texcoord" type="vector2" defaultgeomprop="UV0" />
        <output name="out" type="color3" default="0.0, 0.0, 0.0" />
    </nodedef>

    <nodedef name="ND_column_color_matrix44_float4" node="tile" nodegroup="realitykit_test" target="realitykit_test">
        <input name="in" type="matrix44" value="0.0,0.0,0.0,0.0, 0.0,0.0,0.0,0.0, 0.0,0.0,0.0,0.0, 0.0,0.0,0.0,0.0" />
        <input name="texcoord" type="vector2" defaultgeomprop="UV0" />
        <output name="out" type="vector4" default="0.0, 0.0, 0.0, 0.0" />
    </nodedef>

    <nodedef name="ND_column_color_matrix44_float3" node="tile" nodegroup="realitykit_test" target="realitykit_test">
        <input name="in" type="matrix44" value="0.0,0.0,0.0,0.0, 0.0,0.0,0.0,0.0, 0.0,0.0,0.0,0.0, 0.0,0.0,0.0,0.0" />
        <input name="texcoord" type="vector2" defaultgeomprop="UV0" />
        <output name="out" type="vector3" default="0.0, 0.0, 0.0" />
    </nodedef>

    <nodedef name="ND_column_color_matrix44_float2" node="tile" nodegroup="realitykit_test" target="realitykit_test">
        <input name="in" type="matrix44" value="0.0,0.0,0.0,0.0, 0.0,0.0,0.0,0.0, 0.0,0.0,0.0,0.0, 0.0,0.0,0.0,0.0" />
        <input name="texcoord" type="vector2" defaultgeomprop="UV0" />
        <output name="out" type="vector2" default="0.0, 0.0" />
    </nodedef>

    <nodedef name="ND_column_color_matrix44_float" node="tile" nodegroup="realitykit_test" target="realitykit_test">
        <input name="in" type="matrix44" value="0.0,0.0,0.0,0.0, 0.0,0.0,0.0,0.0, 0.0,0.0,0.0,0.0, 0.0,0.0,0.0,0.0" />
        <input name="texcoord" type="vector2" defaultgeomprop="UV0" />
        <output name="out" type="float" default="0.0" />
    </nodedef>

    <nodedef name="ND_column_color_matrix44_color4" node="tile" nodegroup="realitykit_test" target="realitykit_test">
        <input name="in" type="matrix44" value="0.0,0.0,0.0,0.0, 0.0,0.0,0.0,0.0, 0.0,0.0,0.0,0.0, 0.0,0.0,0.0,0.0" />
        <input name="texcoord" type="vector2" defaultgeomprop="UV0" />
        <output name="out" type="color4" default="0.0, 0.0, 0.0, 0.0" />
    </nodedef>

    <nodedef name="ND_column_color_matrix44_color3" node="tile" nodegroup="realitykit_test" target="realitykit_test">
        <input name="in" type="matrix44" value="0.0,0.0,0.0,0.0, 0.0,0.0,0.0,0.0, 0.0,0.0,0.0,0.0, 0.0,0.0,0.0,0.0" />
        <input name="texcoord" type="vector2" defaultgeomprop="UV0" />
        <output name="out" type="color3" default="0.0, 0.0, 0.0" />
    </nodedef>

    <nodedef name="ND_column_color_float4_float" node="tile" nodegroup="realitykit_test" target="realitykit_test">
        <input name="in" type="vector4" value="0.0, 0.0, 0.0, 0.0" />
        <input name="texcoord" type="vector2" defaultgeomprop="UV0" />
        <output name="out" type="float" default="0.0" />
    </nodedef>
</materialx>
