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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
	<key>fills</key>
	<dict>
		<key>SFC3DAreaFillProperty</key>
		<dict>
			<key>Series_0</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>0.87296861410140991</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>0.85058367252349854</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>0.82217127084732056</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>concrete_grey.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_1</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>0.76021981239318848</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>0.76021981239318848</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>0.76021981239318848</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>concrete_dark-grey.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_2</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>1</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>concrete_light-green.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_3</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>0.71813541650772095</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>0.75014877319335938</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>0.7821468710899353</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>concrete_brown.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_4</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>0.82192718982696533</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>0.89977872371673584</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>0.89958041906356812</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>concrete_yellow.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_5</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>0.71805912256240845</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>0.77035170793533325</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>0.76907002925872803</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>concrete_green.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
		</dict>
		<key>SFC3DBarFillProperty</key>
		<dict>
			<key>Series_0</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>0.87296861410140991</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>0.85058367252349854</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>0.82217127084732056</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>concrete_grey.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_1</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>0.76021981239318848</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>0.76021981239318848</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>0.76021981239318848</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>concrete_dark-grey.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_2</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>1</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>concrete_light-green.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_3</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>0.71813541650772095</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>0.75014877319335938</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>0.7821468710899353</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>concrete_brown.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_4</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>0.82192718982696533</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>0.89977872371673584</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>0.89958041906356812</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>concrete_yellow.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_5</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>0.71805912256240845</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>0.77035170793533325</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>0.76907002925872803</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>concrete_green.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
		</dict>
		<key>SFC3DColumnFillProperty</key>
		<dict>
			<key>Series_0</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>0.87296861410140991</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>0.85058367252349854</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>0.82217127084732056</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>concrete_grey.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_1</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>0.76021981239318848</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>0.76021981239318848</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>0.76021981239318848</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>concrete_dark-grey.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_2</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>1</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>concrete_light-green.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_3</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>0.71813541650772095</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>0.75014877319335938</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>0.7821468710899353</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>concrete_brown.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_4</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>0.82192718982696533</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>0.89977872371673584</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>0.89958041906356812</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>concrete_yellow.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_5</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>0.71805912256240845</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>0.77035170793533325</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>0.76907002925872803</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>concrete_green.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
		</dict>
		<key>SFC3DLineFillProperty</key>
		<dict>
			<key>Series_0</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>0.87296861410140991</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>0.85058367252349854</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>0.82217127084732056</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>concrete_grey.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_1</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>0.76021981239318848</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>0.76021981239318848</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>0.76021981239318848</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>concrete_dark-grey.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_2</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>1</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>concrete_light-green.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_3</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>1</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>concrete_brown.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_4</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>0.82192718982696533</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>0.89977872371673584</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>0.89958041906356812</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>concrete_yellow.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_5</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>0.71805912256240845</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>0.77035170793533325</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>0.76907002925872803</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>concrete_green.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
		</dict>
		<key>SFC3DPieFillProperty</key>
		<dict>
			<key>Series_0</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>0.87296861410140991</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>0.85058367252349854</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>0.82217127084732056</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>concrete_grey.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_1</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>0.76021981239318848</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>0.76021981239318848</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>0.76021981239318848</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>concrete_dark-grey.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_2</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>1</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>concrete_light-green.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_3</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>0.71813541650772095</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>0.75014877319335938</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>0.7821468710899353</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>concrete_brown.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_4</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>0.82192718982696533</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>0.89977872371673584</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>0.89958041906356812</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>concrete_yellow.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_5</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>0.71805912256240845</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>0.77035170793533325</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>0.76907002925872803</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>concrete_green.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
		</dict>
	</dict>
	<key>swatches</key>
	<dict>
		<key>Series_0</key>
		<dict>
			<key>drag-image</key>
			<dict>
				<key>data</key>
				<dict>
					<key>ID</key>
					<string>SFEData-9</string>
					<key>displayname</key>
					<string>Series_0DragImage.jpg</string>
					<key>hfs-type</key>
					<integer>0</integer>
					<key>path</key>
					<string>Series_0DragImage.jpg</string>
					<key>sharable</key>
					<false/>
					<key>size</key>
					<integer>3435</integer>
				</dict>
				<key>height</key>
				<real>81</real>
				<key>width</key>
				<real>81</real>
			</dict>
			<key>swatch</key>
			<dict>
				<key>data</key>
				<dict>
					<key>ID</key>
					<string>SFEData-8</string>
					<key>displayname</key>
					<string>Series_0Swatch.jpg</string>
					<key>hfs-type</key>
					<integer>0</integer>
					<key>path</key>
					<string>Series_0Swatch.jpg</string>
					<key>sharable</key>
					<false/>
					<key>size</key>
					<integer>3155</integer>
				</dict>
				<key>height</key>
				<real>81</real>
				<key>width</key>
				<real>81</real>
			</dict>
		</dict>
		<key>Series_1</key>
		<dict>
			<key>drag-image</key>
			<dict>
				<key>data</key>
				<dict>
					<key>ID</key>
					<string>SFEData-1</string>
					<key>displayname</key>
					<string>Series_1DragImage.jpg</string>
					<key>hfs-type</key>
					<integer>0</integer>
					<key>path</key>
					<string>Series_1DragImage.jpg</string>
					<key>sharable</key>
					<false/>
					<key>size</key>
					<integer>2988</integer>
				</dict>
				<key>height</key>
				<real>81</real>
				<key>width</key>
				<real>81</real>
			</dict>
			<key>swatch</key>
			<dict>
				<key>data</key>
				<dict>
					<key>ID</key>
					<string>SFEData-0</string>
					<key>displayname</key>
					<string>Series_1Swatch.jpg</string>
					<key>hfs-type</key>
					<integer>0</integer>
					<key>path</key>
					<string>Series_1Swatch.jpg</string>
					<key>sharable</key>
					<false/>
					<key>size</key>
					<integer>3168</integer>
				</dict>
				<key>height</key>
				<real>81</real>
				<key>width</key>
				<real>81</real>
			</dict>
		</dict>
		<key>Series_2</key>
		<dict>
			<key>drag-image</key>
			<dict>
				<key>data</key>
				<dict>
					<key>ID</key>
					<string>SFEData-5</string>
					<key>displayname</key>
					<string>Series_2DragImage.jpg</string>
					<key>hfs-type</key>
					<integer>0</integer>
					<key>path</key>
					<string>Series_2DragImage.jpg</string>
					<key>sharable</key>
					<false/>
					<key>size</key>
					<integer>3601</integer>
				</dict>
				<key>height</key>
				<real>81</real>
				<key>width</key>
				<real>81</real>
			</dict>
			<key>swatch</key>
			<dict>
				<key>data</key>
				<dict>
					<key>ID</key>
					<string>SFEData-4</string>
					<key>displayname</key>
					<string>Series_2Swatch.jpg</string>
					<key>hfs-type</key>
					<integer>0</integer>
					<key>path</key>
					<string>Series_2Swatch.jpg</string>
					<key>sharable</key>
					<false/>
					<key>size</key>
					<integer>3158</integer>
				</dict>
				<key>height</key>
				<real>81</real>
				<key>width</key>
				<real>81</real>
			</dict>
		</dict>
		<key>Series_3</key>
		<dict>
			<key>drag-image</key>
			<dict>
				<key>data</key>
				<dict>
					<key>ID</key>
					<string>SFEData-7</string>
					<key>displayname</key>
					<string>Series_3DragImage.jpg</string>
					<key>hfs-type</key>
					<integer>0</integer>
					<key>path</key>
					<string>Series_3DragImage.jpg</string>
					<key>sharable</key>
					<false/>
					<key>size</key>
					<integer>2865</integer>
				</dict>
				<key>height</key>
				<real>81</real>
				<key>width</key>
				<real>81</real>
			</dict>
			<key>swatch</key>
			<dict>
				<key>data</key>
				<dict>
					<key>ID</key>
					<string>SFEData-6</string>
					<key>displayname</key>
					<string>Series_3Swatch.jpg</string>
					<key>hfs-type</key>
					<integer>0</integer>
					<key>path</key>
					<string>Series_3Swatch.jpg</string>
					<key>sharable</key>
					<false/>
					<key>size</key>
					<integer>3141</integer>
				</dict>
				<key>height</key>
				<real>81</real>
				<key>width</key>
				<real>81</real>
			</dict>
		</dict>
		<key>Series_4</key>
		<dict>
			<key>drag-image</key>
			<dict>
				<key>data</key>
				<dict>
					<key>ID</key>
					<string>SFEData-11</string>
					<key>displayname</key>
					<string>Series_4DragImage.jpg</string>
					<key>hfs-type</key>
					<integer>0</integer>
					<key>path</key>
					<string>Series_4DragImage.jpg</string>
					<key>sharable</key>
					<false/>
					<key>size</key>
					<integer>3305</integer>
				</dict>
				<key>height</key>
				<real>81</real>
				<key>width</key>
				<real>81</real>
			</dict>
			<key>swatch</key>
			<dict>
				<key>data</key>
				<dict>
					<key>ID</key>
					<string>SFEData-10</string>
					<key>displayname</key>
					<string>Series_4Swatch.jpg</string>
					<key>hfs-type</key>
					<integer>0</integer>
					<key>path</key>
					<string>Series_4Swatch.jpg</string>
					<key>sharable</key>
					<false/>
					<key>size</key>
					<integer>3207</integer>
				</dict>
				<key>height</key>
				<real>81</real>
				<key>width</key>
				<real>81</real>
			</dict>
		</dict>
		<key>Series_5</key>
		<dict>
			<key>drag-image</key>
			<dict>
				<key>data</key>
				<dict>
					<key>ID</key>
					<string>SFEData-3</string>
					<key>displayname</key>
					<string>Series_5DragImage.jpg</string>
					<key>hfs-type</key>
					<integer>0</integer>
					<key>path</key>
					<string>Series_5DragImage.jpg</string>
					<key>sharable</key>
					<false/>
					<key>size</key>
					<integer>2803</integer>
				</dict>
				<key>height</key>
				<real>81</real>
				<key>width</key>
				<real>81</real>
			</dict>
			<key>swatch</key>
			<dict>
				<key>data</key>
				<dict>
					<key>ID</key>
					<string>SFEData-2</string>
					<key>displayname</key>
					<string>Series_5Swatch.jpg</string>
					<key>hfs-type</key>
					<integer>0</integer>
					<key>path</key>
					<string>Series_5Swatch.jpg</string>
					<key>sharable</key>
					<false/>
					<key>size</key>
					<integer>3165</integer>
				</dict>
				<key>height</key>
				<real>81</real>
				<key>width</key>
				<real>81</real>
			</dict>
		</dict>
	</dict>
	<key>version</key>
	<string>1.0</string>
</dict>
</plist>
