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<dict>
	<key>fills</key>
	<dict>
		<key>SFC3DAreaFillProperty</key>
		<dict>
			<key>Series_0</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.084999993443489075</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.097499996423721313</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.099999986588954926</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>0.50800001621246338</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>stone_marble_barA_flat_hi-Layer0Image.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_1</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.084999993443489075</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.097499996423721313</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.099999986588954926</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>0.49200001358985901</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>stone_marble_barB_flat_hi-Layer0Image.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_2</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>1</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>0.50800001621246338</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.80241942405700684</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.80241942405700684</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.80241942405700684</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>stone_marble_barC_flat_hi-Layer0Image.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_3</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>1</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>0.50800001621246338</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>stone_marble_barD_flat_hi-Layer0Image.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_4</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>1</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>0.50800001621246338</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>stone_marble_barE_flat_hi-Layer0Image.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_5</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>1</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>0.52399998903274536</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>1</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>stone_marble_barF_flat_hi-Layer0Image.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
		</dict>
		<key>SFC3DBarFillProperty</key>
		<dict>
			<key>Series_0</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.084999993443489075</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.097499996423721313</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.099999986588954926</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>0.50800001621246338</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>stone_marble_barA_grad_hi-Layer0Image.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_1</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.084999993443489075</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.097499996423721313</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.099999986588954926</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>0.49200001358985901</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>stone_marble_barB_grad_hi-Layer0Image.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_2</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>1</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>0.50800001621246338</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.80241942405700684</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.80241942405700684</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.80241942405700684</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>stone_marble_barC_grad_hi-Layer0Image.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_3</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>1</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>0.50800001621246338</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>stone_marble_barD_grad_hi-Layer0Image.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_4</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>1</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>0.50800001621246338</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>stone_marble_barE_grad_hi-Layer0Image.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_5</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>1</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>0.52399998903274536</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>1</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>stone_marble_barF_grad_hi-Layer0Image.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
		</dict>
		<key>SFC3DColumnFillProperty</key>
		<dict>
			<key>Series_0</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.084999993443489075</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.097499996423721313</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.099999986588954926</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>0.50800001621246338</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>stone_marble_barA_grad_hi-Layer0Image.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_1</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.084999993443489075</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.097499996423721313</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.099999986588954926</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>0.49200001358985901</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>stone_marble_barB_grad_hi-Layer0Image.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_2</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>1</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>0.50800001621246338</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.80241942405700684</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.80241942405700684</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.80241942405700684</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>stone_marble_barC_grad_hi-Layer0Image.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_3</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>1</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>0.50800001621246338</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>stone_marble_barD_grad_hi-Layer0Image.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_4</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>1</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>0.50800001621246338</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>stone_marble_barE_grad_hi-Layer0Image.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_5</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>1</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>0.52399998903274536</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>1</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>stone_marble_barF_grad_hi-Layer0Image.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
		</dict>
		<key>SFC3DLineFillProperty</key>
		<dict>
			<key>Series_0</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.084999993443489075</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.097499996423721313</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.099999986588954926</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>0.50800001621246338</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>stone_marble_barA_grad_hi-Layer0Image.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_1</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.084999993443489075</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.097499996423721313</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.099999986588954926</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>0.49200001358985901</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>stone_marble_barB_grad_hi-Layer0Image.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_2</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>1</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>0.50800001621246338</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.80241942405700684</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.80241942405700684</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.80241942405700684</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>stone_marble_barC_grad_hi-Layer0Image.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_3</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>1</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>0.50800001621246338</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>stone_marble_barD_grad_hi-Layer0Image.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_4</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>1</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>0.50800001621246338</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>stone_marble_barE_grad_hi-Layer0Image.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_5</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>1</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>0.52399998903274536</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>1</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>stone_marble_barF_grad_hi-Layer0Image.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
		</dict>
		<key>SFC3DPieFillProperty</key>
		<dict>
			<key>Series_0</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.084999993443489075</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.097499996423721313</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.099999986588954926</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>0.50800001621246338</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>stone_marble_barA_flat_hi-Layer0Image.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_1</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.084999993443489075</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.097499996423721313</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.099999986588954926</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>0.49200001358985901</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>stone_marble_barB_flat_hi-Layer0Image.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_2</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>1</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>0.50800001621246338</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.80241942405700684</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.80241942405700684</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.80241942405700684</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>stone_marble_barC_flat_hi-Layer0Image.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_3</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>1</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>0.50800001621246338</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>stone_marble_barD_flat_hi-Layer0Image.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_4</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>1</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>0.50800001621246338</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>0.80000001192092896</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>stone_marble_barE_flat_hi-Layer0Image.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
			<key>Series_5</key>
			<dict>
				<key>SFCTextureBaseDiffuseBlueKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseGreenKey</key>
				<real>1</real>
				<key>SFCTextureBaseDiffuseRedKey</key>
				<real>1</real>
				<key>SFCTextureBaseEmissiveBlueKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveGreenKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseEmissiveRedKey</key>
				<real>0.0</real>
				<key>SFCTextureBaseOpacityKey</key>
				<real>1</real>
				<key>SFCTextureBaseShininessKey</key>
				<real>0.52399998903274536</real>
				<key>SFCTextureBaseSpecularBlueKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularGreenKey</key>
				<real>1</real>
				<key>SFCTextureBaseSpecularRedKey</key>
				<real>1</real>
				<key>SFCTextureBumpLayerProperties</key>
				<dict>
					<key>SFCTextureLayerElementOffset</key>
					<real>0.0</real>
					<key>SFCTextureLayerEnabledKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerImageKey</key>
					<string>(null)BumpImage.tiff</string>
					<key>SFCTextureLayerOpacity</key>
					<real>0.0</real>
					<key>SFCTextureLayerRotationKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerScaleXKey</key>
					<real>1</real>
					<key>SFCTextureLayerScaleYKey</key>
					<real>1</real>
					<key>SFCTextureLayerTextureMappingType</key>
					<real>0.0</real>
					<key>SFCTextureLayerTilingModeKey</key>
					<real>2</real>
					<key>SFCTextureLayerTranslateXKey</key>
					<real>0.0</real>
					<key>SFCTextureLayerTranslateYKey</key>
					<real>0.0</real>
				</dict>
				<key>SFCTextureContactShadowBlendModeKey</key>
				<real>0.0</real>
				<key>SFCTextureContactShadowColorBlueKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorGreenKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowColorRedKey</key>
				<real>0.15000000596046448</real>
				<key>SFCTextureContactShadowCoverageKey</key>
				<real>0.014999999664723873</real>
				<key>SFCTextureContactShadowEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureFormatVersionKey</key>
				<real>2</real>
				<key>SFCTextureLayersArrayKey</key>
				<array>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>1</real>
						<key>SFCTextureLayerImageKey</key>
						<string>stone_marble_barF_flat_hi-Layer0Image.jpg</string>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>0.5</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
					<dict>
						<key>SFCTextureLayerBlendModeKey</key>
						<real>1</real>
						<key>SFCTextureLayerElementOffset</key>
						<real>0.0</real>
						<key>SFCTextureLayerEnabledKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerIsEnvironmentMapKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerLightenByPercent</key>
						<real>0.0</real>
						<key>SFCTextureLayerOpacity</key>
						<real>0.0</real>
						<key>SFCTextureLayerRotationKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerScaleXKey</key>
						<real>1</real>
						<key>SFCTextureLayerScaleYKey</key>
						<real>1</real>
						<key>SFCTextureLayerTextureMappingType</key>
						<real>0.0</real>
						<key>SFCTextureLayerTilingModeKey</key>
						<real>2</real>
						<key>SFCTextureLayerTranslateXKey</key>
						<real>0.0</real>
						<key>SFCTextureLayerTranslateYKey</key>
						<real>0.0</real>
					</dict>
				</array>
				<key>SFCTextureRimLightingColorBlueKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorGreenKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingColorRedKey</key>
				<real>0.89999997615814209</real>
				<key>SFCTextureRimLightingEnabledKey</key>
				<real>0.0</real>
				<key>SFCTextureRimLightingIntensityKey</key>
				<real>1</real>
				<key>SFCTextureRimLightingSpreadKey</key>
				<real>1</real>
				<key>class</key>
				<string>texture-package</string>
			</dict>
		</dict>
	</dict>
	<key>swatches</key>
	<dict>
		<key>Series_0</key>
		<dict>
			<key>drag-image</key>
			<dict>
				<key>data</key>
				<dict>
					<key>ID</key>
					<string>SFEData-9</string>
					<key>checksum</key>
					<string>37d292a0</string>
					<key>displayname</key>
					<string>Series_0DragImage.jpg</string>
					<key>hfs-type</key>
					<integer>0</integer>
					<key>path</key>
					<string>Series_0DragImage.jpg</string>
					<key>sharable</key>
					<false/>
					<key>size</key>
					<integer>5995</integer>
					<key>version</key>
					<string>1</string>
				</dict>
				<key>height</key>
				<real>81</real>
				<key>width</key>
				<real>81</real>
			</dict>
			<key>swatch</key>
			<dict>
				<key>data</key>
				<dict>
					<key>ID</key>
					<string>SFEData-8</string>
					<key>checksum</key>
					<string>180d64a6</string>
					<key>displayname</key>
					<string>Series_0Swatch.jpg</string>
					<key>hfs-type</key>
					<integer>0</integer>
					<key>path</key>
					<string>Series_0Swatch.jpg</string>
					<key>sharable</key>
					<false/>
					<key>size</key>
					<integer>3356</integer>
					<key>version</key>
					<string>1</string>
				</dict>
				<key>height</key>
				<real>81</real>
				<key>width</key>
				<real>81</real>
			</dict>
		</dict>
		<key>Series_1</key>
		<dict>
			<key>drag-image</key>
			<dict>
				<key>data</key>
				<dict>
					<key>ID</key>
					<string>SFEData-1</string>
					<key>checksum</key>
					<string>f3e56620</string>
					<key>displayname</key>
					<string>Series_1DragImage.jpg</string>
					<key>hfs-type</key>
					<integer>0</integer>
					<key>path</key>
					<string>Series_1DragImage.jpg</string>
					<key>sharable</key>
					<false/>
					<key>size</key>
					<integer>5797</integer>
					<key>version</key>
					<string>1</string>
				</dict>
				<key>height</key>
				<real>81</real>
				<key>width</key>
				<real>81</real>
			</dict>
			<key>swatch</key>
			<dict>
				<key>data</key>
				<dict>
					<key>ID</key>
					<string>SFEData-0</string>
					<key>checksum</key>
					<string>919854dd</string>
					<key>displayname</key>
					<string>Series_1Swatch.jpg</string>
					<key>hfs-type</key>
					<integer>0</integer>
					<key>path</key>
					<string>Series_1Swatch.jpg</string>
					<key>sharable</key>
					<false/>
					<key>size</key>
					<integer>3298</integer>
					<key>version</key>
					<string>1</string>
				</dict>
				<key>height</key>
				<real>81</real>
				<key>width</key>
				<real>81</real>
			</dict>
		</dict>
		<key>Series_2</key>
		<dict>
			<key>drag-image</key>
			<dict>
				<key>data</key>
				<dict>
					<key>ID</key>
					<string>SFEData-5</string>
					<key>checksum</key>
					<string>219b0a25</string>
					<key>displayname</key>
					<string>Series_2DragImage.jpg</string>
					<key>hfs-type</key>
					<integer>0</integer>
					<key>path</key>
					<string>Series_2DragImage.jpg</string>
					<key>sharable</key>
					<false/>
					<key>size</key>
					<integer>5587</integer>
					<key>version</key>
					<string>1</string>
				</dict>
				<key>height</key>
				<real>81</real>
				<key>width</key>
				<real>81</real>
			</dict>
			<key>swatch</key>
			<dict>
				<key>data</key>
				<dict>
					<key>ID</key>
					<string>SFEData-4</string>
					<key>checksum</key>
					<string>12fc6005</string>
					<key>displayname</key>
					<string>Series_2Swatch.jpg</string>
					<key>hfs-type</key>
					<integer>0</integer>
					<key>path</key>
					<string>Series_2Swatch.jpg</string>
					<key>sharable</key>
					<false/>
					<key>size</key>
					<integer>3374</integer>
					<key>version</key>
					<string>1</string>
				</dict>
				<key>height</key>
				<real>81</real>
				<key>width</key>
				<real>81</real>
			</dict>
		</dict>
		<key>Series_3</key>
		<dict>
			<key>drag-image</key>
			<dict>
				<key>data</key>
				<dict>
					<key>ID</key>
					<string>SFEData-11</string>
					<key>checksum</key>
					<string>82ddc3d1</string>
					<key>displayname</key>
					<string>Series_3DragImage.jpg</string>
					<key>hfs-type</key>
					<integer>0</integer>
					<key>path</key>
					<string>Series_3DragImage.jpg</string>
					<key>sharable</key>
					<false/>
					<key>size</key>
					<integer>6486</integer>
					<key>version</key>
					<string>1</string>
				</dict>
				<key>height</key>
				<real>81</real>
				<key>width</key>
				<real>81</real>
			</dict>
			<key>swatch</key>
			<dict>
				<key>data</key>
				<dict>
					<key>ID</key>
					<string>SFEData-10</string>
					<key>checksum</key>
					<string>405477c5</string>
					<key>displayname</key>
					<string>Series_3Swatch.jpg</string>
					<key>hfs-type</key>
					<integer>0</integer>
					<key>path</key>
					<string>Series_3Swatch.jpg</string>
					<key>sharable</key>
					<false/>
					<key>size</key>
					<integer>3431</integer>
					<key>version</key>
					<string>1</string>
				</dict>
				<key>height</key>
				<real>81</real>
				<key>width</key>
				<real>81</real>
			</dict>
		</dict>
		<key>Series_4</key>
		<dict>
			<key>drag-image</key>
			<dict>
				<key>data</key>
				<dict>
					<key>ID</key>
					<string>SFEData-3</string>
					<key>checksum</key>
					<string>d4bad267</string>
					<key>displayname</key>
					<string>Series_4DragImage.jpg</string>
					<key>hfs-type</key>
					<integer>0</integer>
					<key>path</key>
					<string>Series_4DragImage.jpg</string>
					<key>sharable</key>
					<false/>
					<key>size</key>
					<integer>6004</integer>
					<key>version</key>
					<string>1</string>
				</dict>
				<key>height</key>
				<real>81</real>
				<key>width</key>
				<real>81</real>
			</dict>
			<key>swatch</key>
			<dict>
				<key>data</key>
				<dict>
					<key>ID</key>
					<string>SFEData-2</string>
					<key>checksum</key>
					<string>92db8ede</string>
					<key>displayname</key>
					<string>Series_4Swatch.jpg</string>
					<key>hfs-type</key>
					<integer>0</integer>
					<key>path</key>
					<string>Series_4Swatch.jpg</string>
					<key>sharable</key>
					<false/>
					<key>size</key>
					<integer>3425</integer>
					<key>version</key>
					<string>1</string>
				</dict>
				<key>height</key>
				<real>81</real>
				<key>width</key>
				<real>81</real>
			</dict>
		</dict>
		<key>Series_5</key>
		<dict>
			<key>drag-image</key>
			<dict>
				<key>data</key>
				<dict>
					<key>ID</key>
					<string>SFEData-7</string>
					<key>checksum</key>
					<string>a33105e0</string>
					<key>displayname</key>
					<string>Series_5DragImage.jpg</string>
					<key>hfs-type</key>
					<integer>0</integer>
					<key>path</key>
					<string>Series_5DragImage.jpg</string>
					<key>sharable</key>
					<false/>
					<key>size</key>
					<integer>6578</integer>
					<key>version</key>
					<string>1</string>
				</dict>
				<key>height</key>
				<real>81</real>
				<key>width</key>
				<real>81</real>
			</dict>
			<key>swatch</key>
			<dict>
				<key>data</key>
				<dict>
					<key>ID</key>
					<string>SFEData-6</string>
					<key>checksum</key>
					<string>e81d551e</string>
					<key>displayname</key>
					<string>Series_5Swatch.jpg</string>
					<key>hfs-type</key>
					<integer>0</integer>
					<key>path</key>
					<string>Series_5Swatch.jpg</string>
					<key>sharable</key>
					<false/>
					<key>size</key>
					<integer>3371</integer>
					<key>version</key>
					<string>1</string>
				</dict>
				<key>height</key>
				<real>81</real>
				<key>width</key>
				<real>81</real>
			</dict>
		</dict>
	</dict>
	<key>version</key>
	<string>1.0</string>
</dict>
</plist>
