.TH "MPSCNNFullyConnectedGradient" 3 "Mon Jul 9 2018" "Version MetalPerformanceShaders-119.3" "MetalPerformanceShaders.framework" \" -*- nroff -*- .ad l .nh .SH NAME MPSCNNFullyConnectedGradient .SH SYNOPSIS .br .PP .PP \fC#import \fP .PP Inherits \fBMPSCNNConvolutionGradient\fP\&. .SS "Instance Methods" .in +1c .ti -1c .RI "(nonnull instancetype) \- \fBinitWithDevice:weights:\fP" .br .ti -1c .RI "(nullable instancetype) \- \fBinitWithCoder:device:\fP" .br .ti -1c .RI "(nonnull instancetype) \- \fBinitWithDevice:\fP" .br .in -1c .SS "Additional Inherited Members" .SH "Detailed Description" .PP This depends on Metal\&.framework Compute the gradient for fully connected layer\&. .SH "Method Documentation" .PP .SS "\- (nullable instancetype) \fBinitWithCoder:\fP (NSCoder *__nonnull) aDecoder(nonnull id< MTLDevice >) device" \fBNSSecureCoding\fP compatability While the standard NSSecureCoding/NSCoding method -initWithCoder: should work, since the file can't know which device your data is allocated on, we have to guess and may guess incorrectly\&. To avoid that problem, use initWithCoder:device instead\&. .PP \fBParameters:\fP .RS 4 \fIaDecoder\fP The NSCoder subclass with your serialized \fBMPSKernel\fP .br \fIdevice\fP The MTLDevice on which to make the \fBMPSKernel\fP .RE .PP \fBReturns:\fP .RS 4 \fBA\fP new \fBMPSKernel\fP object, or nil if failure\&. .RE .PP .PP Reimplemented from \fBMPSCNNConvolutionGradient\fP\&. .SS "\- (nonnull instancetype) initWithDevice: (nonnull id< MTLDevice >) device" Standard init with default properties per filter type .PP \fBParameters:\fP .RS 4 \fIdevice\fP The device that the filter will be used on\&. May not be NULL\&. .RE .PP \fBReturns:\fP .RS 4 \fBA\fP pointer to the newly initialized object\&. This will fail, returning nil if the device is not supported\&. Devices must be MTLFeatureSet_iOS_GPUFamily2_v1 or later\&. .RE .PP .PP Reimplemented from \fBMPSCNNConvolutionGradient\fP\&. .SS "\- (nonnull instancetype) \fBinitWithDevice:\fP (nonnull id< MTLDevice >) device(nonnull id< \fBMPSCNNConvolutionDataSource\fP >) weights" Initializes a convolution gradient (with respect to weights and bias) object\&. .PP \fBParameters:\fP .RS 4 \fIdevice\fP The MTLDevice on which this \fBMPSCNNConvolutionGradient\fP filter will be used .br \fIweights\fP \fBA\fP pointer to a object that conforms to the \fBMPSCNNConvolutionDataSource\fP protocol\&. Note that same data source as provided to forward convolution should be used\&. .RE .PP \fBReturns:\fP .RS 4 \fBA\fP valid \fBMPSCNNConvolutionGradient\fP object or nil, if failure\&. .RE .PP .PP Reimplemented from \fBMPSCNNConvolutionGradient\fP\&. .SH "Author" .PP Generated automatically by Doxygen for MetalPerformanceShaders\&.framework from the source code\&.