.TH "MPSImageEuclideanDistanceTransform" 3 "Mon Jul 9 2018" "Version MetalPerformanceShaders-119.3" "MetalPerformanceShaders.framework" \" -*- nroff -*- .ad l .nh .SH NAME MPSImageEuclideanDistanceTransform .SH SYNOPSIS .br .PP .PP \fC#import \fP .PP Inherits \fBMPSUnaryImageKernel\fP\&. .SS "Instance Methods" .in +1c .ti -1c .RI "(nonnull instancetype) \- \fBinitWithDevice:\fP" .br .ti -1c .RI "(nullable instancetype) \- \fBinitWithCoder:device:\fP" .br .in -1c .SS "Additional Inherited Members" .SH "Detailed Description" .PP \fBMPSImageDistanceTransform\&.h\fP MetalPerformanceShaders .PP \fBCopyright:\fP .RS 4 Copyright (c) 2018 Apple Inc\&. All rights reserved\&. MetalPerformanceShaders distance transform filters .RE .PP Perform a Euclidean Distance Transform .SH "Method Documentation" .PP .SS "\- (nullable instancetype) \fBinitWithCoder:\fP (NSCoder *__nonnull) aDecoder(nonnull id< MTLDevice >) device" \fBNSSecureCoding\fP compatability While the standard NSSecureCoding/NSCoding method -initWithCoder: should work, since the file can't know which device your data is allocated on, we have to guess and may guess incorrectly\&. To avoid that problem, use initWithCoder:device instead\&. .PP \fBParameters:\fP .RS 4 \fIaDecoder\fP The NSCoder subclass with your serialized \fBMPSKernel\fP .br \fIdevice\fP The MTLDevice on which to make the \fBMPSKernel\fP .RE .PP \fBReturns:\fP .RS 4 \fBA\fP new \fBMPSKernel\fP object, or nil if failure\&. .RE .PP .PP Reimplemented from \fBMPSUnaryImageKernel\fP\&. .SS "\- (nonnull instancetype) initWithDevice: (nonnull id< MTLDevice >) device" Specifies information to apply the statistics min-max operation on an image\&. .PP \fBParameters:\fP .RS 4 \fIdevice\fP The device the filter will run on .RE .PP \fBReturns:\fP .RS 4 \fBA\fP valid \fBMPSImageEuclideanDistanceTransform\fP object or nil, if failure\&. .RE .PP .PP Reimplemented from \fBMPSUnaryImageKernel\fP\&. .SH "Author" .PP Generated automatically by Doxygen for MetalPerformanceShaders\&.framework from the source code\&.