.TH "MPSImageLanczosScale" 3 "Mon Jul 9 2018" "Version MetalPerformanceShaders-119.3" "MetalPerformanceShaders.framework" \" -*- nroff -*- .ad l .nh .SH NAME MPSImageLanczosScale .SH SYNOPSIS .br .PP .PP \fC#import \fP .PP Inherits \fBMPSImageScale\fP\&. .SS "Instance Methods" .in +1c .ti -1c .RI "(nonnull instancetype) \- \fBinitWithDevice:\fP" .br .ti -1c .RI "(nullable instancetype) \- \fBinitWithCoder:device:\fP" .br .in -1c .SS "Additional Inherited Members" .SH "Detailed Description" .PP Resize an image and / or change its aspect ratio The \fBMPSImageLanczosScale\fP filter can be used to resample an existing image using a different sampling frequency in each dimension\&. This can be used to enlarge or reduce the size of an image, or change the aspect ratio of an image\&. The filter uses a Lanczos resampling algorithm which typically produces better quality for photographs, but is slower than linear sampling using the GPU texture units\&. Lanczos downsampling does not require a low pass filter to be applied before it is used\&. Because the resampling function has negative lobes, Lanczos can result in ringing near sharp edges, making it less suitable for vector art\&. .SH "Method Documentation" .PP .SS "\- (nullable instancetype) \fBinitWithCoder:\fP (NSCoder *__nonnull) aDecoder(nonnull id< MTLDevice >) device" \fBNSSecureCoding\fP compatability While the standard NSSecureCoding/NSCoding method -initWithCoder: should work, since the file can't know which device your data is allocated on, we have to guess and may guess incorrectly\&. To avoid that problem, use initWithCoder:device instead\&. .PP \fBParameters:\fP .RS 4 \fIaDecoder\fP The NSCoder subclass with your serialized \fBMPSKernel\fP .br \fIdevice\fP The MTLDevice on which to make the \fBMPSKernel\fP .RE .PP \fBReturns:\fP .RS 4 \fBA\fP new \fBMPSKernel\fP object, or nil if failure\&. .RE .PP .PP Reimplemented from \fBMPSImageScale\fP\&. .SS "\- (nonnull instancetype) initWithDevice: (nonnull id< MTLDevice >) device" Standard init with default properties per filter type .PP \fBParameters:\fP .RS 4 \fIdevice\fP The device that the filter will be used on\&. May not be NULL\&. .RE .PP \fBReturns:\fP .RS 4 a pointer to the newly initialized object\&. This will fail, returning nil if the device is not supported\&. Devices must be MTLFeatureSet_iOS_GPUFamily2_v1 or later\&. .RE .PP .PP Reimplemented from \fBMPSImageScale\fP\&. .SH "Author" .PP Generated automatically by Doxygen for MetalPerformanceShaders\&.framework from the source code\&.