.TH "MPSRNNRecurrentMatrixState" 3 "Mon Jul 9 2018" "Version MetalPerformanceShaders-119.3" "MetalPerformanceShaders.framework" \" -*- nroff -*- .ad l .nh .SH NAME MPSRNNRecurrentMatrixState .SH SYNOPSIS .br .PP .PP \fC#import \fP .PP Inherits \fBMPSState\fP\&. .SS "Instance Methods" .in +1c .ti -1c .RI "(nullable \fBMPSMatrix\fP *) \- \fBgetRecurrentOutputMatrixForLayerIndex:\fP" .br .ti -1c .RI "(nullable \fBMPSMatrix\fP *) \- \fBgetMemoryCellMatrixForLayerIndex:\fP" .br .in -1c .SS "Additional Inherited Members" .SH "Detailed Description" .PP This depends on Metal\&.framework This class holds all the data that is passed from one sequence iteration of the matrix-based RNN layer to the next\&. .SH "Method Documentation" .PP .SS "\- (nullable \fBMPSMatrix\fP*) getMemoryCellMatrixForLayerIndex: (NSUInteger) layerIndex" Access the stored memory cell matrix data (if present)\&. .PP \fBParameters:\fP .RS 4 \fIlayerIndex\fP Index of the layer whose to get - belongs to { 0, 1,\&.\&.\&., .RE .PP \fBSee also:\fP .RS 4 numberOfLayers - 1 } .RE .PP \fBReturns:\fP .RS 4 For valid layerIndex the memory cell image matrix, otherwise nil\&. .RE .PP .SS "\- (nullable \fBMPSMatrix\fP*) getRecurrentOutputMatrixForLayerIndex: (NSUInteger) layerIndex" Access the stored recurrent matrix data\&. .PP \fBParameters:\fP .RS 4 \fIlayerIndex\fP Index of the layer whose to get - belongs to { 0, 1,\&.\&.\&., .RE .PP \fBSee also:\fP .RS 4 numberOfLayers - 1 } .RE .PP \fBReturns:\fP .RS 4 For valid layerIndex the recurrent output matrix data, otherwise nil\&. .RE .PP .SH "Author" .PP Generated automatically by Doxygen for MetalPerformanceShaders\&.framework from the source code\&.